While you could play Fortnite on the original Nintendo Switch, it was a less than ideal situation that made the game feel more like a rough around the edges tech demo than a polished piece of software. Because of the Switch's hardware limitations, Fortnite could only run at 30 frames per second max, which could make it tricky to pull off well-timed shots. Character models were often so simplified that they barely looked like their counterparts on other consoles. And a combination of dropped frames, simpler textures, and overall lower resolution gave the island a choppy, muddy aesthetic quality that was tolerable, but far from beautiful.
Though it was constantly being patched, Fortnite felt dated on the original Switch in a way that made it hard to justify Battle Passes or get excited abou