While we will get to choose the clan and gender of our player-character in Vampire: The Masquerade – Bloodlines 2 , it's apparently not going to be a full "how many skill points do I want to put into Security" kind of character creation—a revelation that's set a few fans on edge. Narrative director Ian Thomas put in some damage control by explaining that decision to PCGamesN , which I'm sure White Wolf tragics will give calm and reasonable consideration to.

Elaborating on why the player-character in Bloodlines 2 isn't the typical RPG "blank slate", Thomas said, "if you're telling a specific story, I think you need a shape to pour the story into, like a mold. If you completely open up all of the options and throw somebody into a space, how do you make that character the pillar of the story

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