Stardew Valley will be hitting its 10th anniversary next year, and the game has come a long way ever since its original release in 2016.
Eric ‘Concerned Ape’ Barone began development on Stardew Valley back in 2012, after he aimed to make a game that could exist as a modern alternative to the Harvest Moon games.
Barone felt that the Harvest Moon had gotten “progressively worse” over the years, to the point where modern titles in the series no longer resembled the appeal of the earlier franchise, which was a key reason for starting work on Stardew Valley.
He was also inspired by other similar games such as Animal Crossing, Terraria, and Minecraft. With each one featuring sandbox gameplay and “cosy” vibes, it’s an atmosphere that Barone felt was very suitable for the game he wanted to crea