In 2006, Naoki Hamaguchi began his work on the Final Fantasy series at Square Enix, where he served as a programmer and visual effects artist. By 2020, he was co-directing one of the biggest games in the company's history: Final Fantasy 7 Remake . I can't imagine the amount of institutional knowledge a company like Square Enix must have; suffice it to say, it's a lot.
Hamaguchi sat down with ScreenRant to talk a bit about the Switch 2 and Xbox porting processes, as well as dish a bit on the origins of the Final Fantasy 7 Remake project, and confirm a few things to us along the way .
Hamaguchi And His Team Pulled Off A Smooth Port
We're Waiting To See How The Xbox Version Handles, Too
I tried out Final Fantasy 7 Remake on Switch 2 at PAX West , and was incredibly hap