If we're being honest, the "Halo" show may have been doomed from the start. What started decades ago in 2005 as a live-action "Halo" movie went through numerous iterations, with everyone from Alex Garland and Neill Blomkamp to Guillermo del Toro and Steven Spielberg attached at different points. At the time, it sounded like a no-brainer. "Halo" was the biggest video game franchise in the world — a phenomenon that hit the intersections of online gaming, "adult" culture, and classic nerdy fandom in just the right way that the name itself was practically a stand-in for video games as a concept.
But that was in 2005, 2006, 2007 — the peak of the series between the releases of "Halo 2" and "Halo 3." For years after, the series remained massively popular, but the cultural zeitgeist that made