Zero Escape-esque puzzle solving
It’s not often you’ll see big budget video games try to tackle the sensitive subjects of mental health and trauma. Some have tried to varying degrees of success, such as the two Hellblade games, but discussions and analyses of mental health are more common and typically better handled in indie titles.
However, it’s not enough to simply broach the topic. The truly great examples, like Celeste and Chicory: A Colorful Tale, stand out because they actually have something meaningful to say about their subject matter and are incredibly fun to play regardless of their messaging.
Sadly, the same can’t be said for the recently released Type-NOISE: Shonen Shojo, which certainly tries, both from a gameplay and story perspective, but stumbles multiple times througho