The writer behind Alien: Isolation has given an explanation of why the game is so long, as a sequel to a different Alien game emerges.

Alien: Isolation is one of the best examples of how to successfully adapt a popular IP into a video game, but it isn’t without its flaws.

The survival horror title might be one of the scariest games ever made, but it also outstays its welcome at roughly 20 hours long – with a repetitive structure, too few enemy types, and a story that goes nowhere.

The game’s writer, Dion Lay, has provided a possible explanation as to why the final game might’ve been too long – and it’s because the Alien itself was too smart.

Speaking on the FRVR podcast, Lay revealed that one of the reasons why Alien: Isolation feels long is because the xenomorph AI became more advance

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