As Critical Role Campaign 4 picks up steam, preparing for the final episode of its “overture” and to split the players into three distinct parties, we’re still learning more about the mysterious world of Aramán, created by Dungeon Master Brennan Lee Mulligan. Exandria (the setting of Critical Role’s three previous campaigns) relied heavily on established Dungeons & Dragons lore. Instead, one of the most exciting parts about Campaign 4 is how Mulligan plays with those common references to build something truly original.

See Full Page