The idea of “true player autonomy” has regularly been a tough goal to achieve in video games . Many role-playing games burst onto the scene promising that your choices will matter, only for that claim to fall flat in practice.
Obsidian Entertainment has done an admirable job avoiding those pitfalls in its work , and 2019’s The Outer Worlds is a great example. Its mixture of humorous writing, hyper-capitalist satire, and meaningful choice-based gameplay scratched that RPG itch for many players, and now the team is hoping to do it again with The Outer Worlds 2 (out Oct. 29).
After over 20 hours of gallivanting across the galaxy, dealing with the many colorful factions and characters within, and, when diplomacy fails, some good ol’ gunslinging, it’s clear that Obsidian has anothe

Rolling Stone
Associated Press Top News
NBC10 Philadelphia Entertainment
Essentiallysports Football
Pajiba
IMDb TV
Screen Rant
Raw Story
America News