New Delhi: Unreal Engine 5.7 is out, and it lands like one of those updates that immediately gets the attention of developers working on large open worlds and high detail games. Epic Games has packed this release with major improvements to foliage rendering, lighting, animation tools and virtual production, making it one of the engine’s most ambitious updates in recent months.
For many teams building next generation titles, the changes feel targeted and practical. From Nanite Foliage that handles dense forests without crushing performance to a built in AI Assistant inside the editor, Unreal Engine 5.7 focuses on problems developers hit every day. As someone who has watched friends struggle through slow shaders and messy rigs, this update reads like Epic trying to make the engine easier t

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