Releasing eight years after it was first announced, Metroid Prime 4: Beyond is something of a swan song for the Nintendo Switch, but it is also Samus Aran's debut on the Switch 2. We're no strangers to protracted development periods in the modern AAA industry, but having a game revealed in a console's first year only to have it release in the first year of that console's successor is not only bizarre but also cathartic. Metroid Prime is back, and a cross-generation release sets it up for unprecedented success, even if that means some unsurprising pitfalls.

I've been anticipating Metroid Prime 4 since its existence was confirmed in 2017, and now that I've played roughly 90 minutes of its Switch 2 Edition, it feels quite strange for the game to be exactly what I expected, even tho

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