It's no secret that Bungie's mammoth shooter, Destiny 2, the game that used to be one of the exemplary models for other publishers on how to build a live service game, has been struggling . Players know it, people who follow games but don't play Destiny 2 know it, and of course, Bungie knows it. However, in a recent interview with IGN , game director Tyson Green and core creative director Ben Wommack spoke about how they believe they can build a strong future for the game, starting with Destiny 2: Renegades.

Green was up front with what he believes happened following the conclusion of The Final Shape. While the expansion was, overall, a well-received ending to a decade-long saga, the drop-off in players that followed wasn't exactly part of the plan, and the release of Destiny 2's last

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