Sektori is an old-school twin-stick shooter. Created by a former developer at Returnal studio Housemarque, it puts you in the role of a little ship that blasts through swarms of enemies, and you have to weave through them to get upgrades to help you survive. Often, my runs end after less than a couple minutes, like a retro arcade game. But creator Kimmo Lahtinen brilliantly weaves modern ideas from roguelikes with pulsing visuals and music that make Sektori a mesmerizing experience.
A key part of what makes Sektori good is how it puts you into a flow state. "Sektori is a place, a form of being, a method of transformation," reads the descrip …
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