One of the best and most infuriating parts of playing through a Supermassive game like Until Dawn or The Quarry is, without a doubt, the struggle to try and keep every single person alive. Unfortunately, I'm cursed with an awful mixture of indecision and rash choices so somehow I always manage to mess up critical life-saving moments.

I still soldier on, though, turning my playthroughs into chaos-ridden kill-all objectives. But after playing the first chapter of Supermassive's latest game, Directive 8020, at Gamescom, I'm starting to realise that even I, an idiot, may have a chance at keeping all my favourites alive.

Directive 8020 is different from previous Supermassive games in a few ways. It's set in space, has a crew of adults instead of youngins, and has a brand spanking new Turning

See Full Page