One of the oldest professional clichés is the fantasy of turning away from the busy-bee life of the city — the “grind,” the “hustle” — in order to move to a more remote area of the world and become a small-business owner beloved by locals. Such is the impetus for a new management-style game called Tiny Bookshop, wherein you pack up your belongings and schlep out to the small coastal town of Bookstonbury-by-the-Sea, where you’ll be selling, well, books.
Unlike a management game like Stardew Valley , whose expansive opportunities can overwhelm the player with the curse of choice, Tiny Bookshop is pretty limited in its gameplay. Every day follows the same pattern: You decide where in Bookstonbury you want to set up shop (outside the supermarket, by a café downtown, at the beach, etc.),