Ikuma - The Frozen Compass is filled with potential. It’s a title that’s somewhat attempting to do what the excellent Kena: Bridge of Spirits did several years ago; there’s a noticeable rise in video games that market themselves as akin to a playable Pixar movie. I’m all for that given that I’m an enormous fan of animated films, particularly the works of Pixar, but it’s no easy feat to pull off. You need a fantastical world, a heartfelt story, and an accessible but engaging gameplay loop to back that up. After going hands-on with Ikuma - The Frozen Compass at this year’s Gamescom, I can see that all of these milestones have the potential to be met, but the title needs to step it up a notch if it’s to stick the landing.
Developed by indie studio Mooneye Studios, Ikuma - The Frozen Compass