The biggest change in Borderlands 4 is undoubtedly the shift towards a full open-world. Long gone are the days of separate zones; now we can walk from end to end with no interruptions—besides killing hordes of bandits, of course. However, this change has always made navigation that much more complicated, as we're not restricted by closed-off locales and predictable corridors anymore.

Because of this, Gearbox made the baffling decision to remove the traditional minimap in favour of a compass at the top of the screen. Sure, the compass is useful for getting your bearings, but it's also completely useless in pinpointing enemies in combat. There's a psycho to your northeast, but they could be standing right in front of you or ten blocks away. See what I mean?

Luckily, tucked away at the bott

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