Critical RoleCampaign 4 delves into the brand-new setting of Aramán, a world that is vastly different from that of Exandria, where the previous three campaigns were set. In this world, the gods were slain by mortalkind only 70 years ago, magic has gone wild, and we’re left with people having to come to terms with governing themselves without divine intervention. After watching the first couple of episodes, I can safely say that award-winning storyteller Brennan Lee Mulligan took the challenge of creating this new world even more seriously than I imagined.

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