The first time I watched Atsu write those six names on fabric, I felt something click. Not the usual "okay, here's your quest log" moment that open-world games do, but something more deliberate. She's using the PS5 controller's touchpad, and you're guiding her hand as she inscribes each name. The Yōtei Six. The people who burned her childhood to ash. And now, sixteen years later, she's back in Ezo with one clear intention: cross them all off in blood. I'm somewhere past the halfway point now, deep enough that Ezo feels less like a game map and more like a place I've actually traveled. Atsu's wanted posters have gotten progressively more threatening-looking. The bounty on her head keeps climbing. People whisper about the onryō—the vengeful ghost—carving through the countryside. And I've

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