Kitfox Games was founded in 2013 by a group of four acquaintances. They had almost no shared history, varying levels of experience, different tastes in games, and—despite their hopes of being a PC-first studio—an obligation to their incubator investor to release a mobile game.

12 years later, Kitfox has released four of its own games, including hack-and-slash Moon Hunters and sword dating sim Boyfriend Dungeon. And along the way, it's become one of the premier publishers of games for arch-sickos: Its catalog includes acclaimed story simulators like Six Ages, hyperdense procgen sandboxes like noir space-sim Ostranauts, MoMA-featured masterwork Dwarf Fortress, and Hugo Award-winning roguelike fever dream Caves of Qud.

Kitfox founder, creative director, and head of publishing Tanya X. Short

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