Originally released in 1996, KIZUNA ENCOUNTER: SUPER TAG BATTLE still stands as one of SNK's less popular games . Despite never reaching the mainstream success of other franchises like The King of Fighters, Fatal Fury or Samurai Shodown, its cast of characters, tag mechanics, and distinctive visual design attracted a small, yet passionate cult following. Almost 30 years later, the game has arrived on PC with some brand new features as the second release of the NEOGEO Premium Selection

Before spending some time playing the new KIZUNA ENCOUNTER: SUPER TAG BATTLE release, which made me appreciate the game's unique take on the tag mechanics based on character positioning, I had the chance to talk with producer Laurent Vernézy about the new 4-player mode, how the developers approached modern

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