The developer behind Astro Bot thinks the PS5 console made some notable ‘leaps’ over the PS4, despite the small graphical differences.

In terms of exclusive games which capitalise on the power of the hardware, the PlayStation 5 has been nothing short of a disappointment.

There have been some standout titles, such as Astro Bot and Ratchet & Clank: Rift Apart, but the slow transition from the PlayStation 4 generation, coupled with Sony’s pursuit of a live service hit, has meant many of its studios haven’t been able to fully push the PlayStation 5’s capabilities.

But there’s also the problem that the differences between console generations are becoming less obvious to the average person, with improvements that are increasingly less obvious to the naked eye.

Astro Bot director Nicolas Douc

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