Running a giant factory on an alien planet might not sound like the most exciting idea but the console version of Satisfactory is one of the best video games of the year.
There’s something unsettling about the way some multinational corporations call the people that work for them anything other than employees. Starbucks calling its workers ‘partners’ is almost forgivable next to Amazon referring to its staff as ‘Amazonians’, or Swedish online loan business Klarna’s mildly emetic ‘Klarnauts’. Like any systematised attempt at cosiness, by an organisation whose sole aim is generating shareholder value at any cost, it has a dystopian inverse effect.
Satisfactory’s faceless corporate, FICSIT Inc. (slogan: Short term solutions to long term problems) calls you, their employee, a ‘pioneer’. It’s

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