In a recent appearance on CNBC's morning business news program Squawk Box , Take-Two CEO Strauss Zelnick said that in the future, game characters will likely be AI-trained on human-made scripts to have more natural conversations with players, instead of being limited to the scripted interactions that the developers had foreseen when they envisioned the game.

Historically, we had to script every single action that a character engaged in, and because it is interactive, think about how much scripting that is. Now, we're always going to need great writers, and we always will have plenty of scripting, but characters should be able to be trained on that very scripting that has been created by great writers and then interact in a way that feels more natural. I do see that happening.

Could tha

See Full Page