What do you do when your competitive shooter looks so detailed that it's hard to see other players, let alone differentiate them from the background? Well, you add a massive, immersion-breaking orange diamond above them, of course, and you make it visible at basically all times.
Since the days of Battlefield 1942 , the series has always had a spotting system. In Battlefield 2142 , we first saw the introduction of '3D spotting', which highlighted enemies on the HUD and the minimap. See an enemy? Manually press the spot button to mark them with an orange triangle for all to see.
Though it was initially designed to call out targets for your team, spotting has increasingly become a crutch to compensate for low visibility and has subsequently been abused by players. In Battlefield 3 and 4, we