As any PC gamer who played some Battlefield 6 during the recent beta test weekends will have already noticed, there is no trace of ray tracing options whatsoever in the graphics settings. That, alongside the complete absence of any mention from the developers, was already more than telling. However, just to be absolutely certain, Comicbook.com got the chance to ask Christian Buhl, who is the Studio Technical Director at Ripple Effect (formerly known as DICE LA, the team working primarily on the Portal mode). Buhl confirmed that ray tracing was not considered and is probably not making it into the game in the near future, either.
No, we are not going to have ray-tracing when the game launches and we don’t have any plans in the near future for it either. That was because we wanted to focu