First-person horror game Caput Mortem is another reminder that "good" controls won't necessarily improve a game. Mouselook or dual analogue control mods can sometimes make a classic more approachable, but other times it's like you used AI to "improve" the Mona Lisa or something. Caput Mortem gets this, and makes the controls one of your primary enemies, elevating a pretty good horror game to a truly memorable one.
Caput Mortem's idiosyncratic controls, partly lifted from King's Field, FromSoftware 's pre-Dark Souls first-person dungeon crawlers, had me hooting from the start. It's a "we were still figuring out first-person on gamepad" sort of deal: You look left and right with the triggers and up and down with the bumpers, swiveling your head like you're dialing in a WW2 anti-aircraft gun