A new report outlines the many benefits that games offer to those who play them.

Dubbed the Power of Play, the report was conducted by AudienceNet on behalf of the Entertainment Software Association of Canada (ESAC) and global partner organizations representing 20 other countries across six continents. For the report, AudienceNet surveyed 24,000 gamers to learn about their gaming habits and why they enjoy playing games. In Canada, a total of 1,521 people were polled, 514 of which were in Quebec and reported separately.

“It’s a data-driven reminder that video games are, of course, fun, but so much more,” says Paul Fogolin, president and CEO of the ESAC, of the report. “People play games to help their mental health and well-being. People play games [for] a sense of community and a source o

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