For over 25 years, Double Fine Productions has been one of the video game industry’s most consistently creative developers. From the mind-bending platforming antics of the Psychonauts series to the heavy metal love letter that is Brütal Legend , the San Francisco-based studio is behind some truly inventive gaming experiences. And now, the team is about to release what might just be its most unique game to date.
Enter Keeper , a puzzle adventure game in which you play as none other than a lighthouse. Experienced entirely without dialogue, the game follows the sentient structure as it explores a surrealist world with the help of a bird named Twig. MobileSyrup sat down with Lee Petty, creative director of Keeper and veteran Double Fine art director, to learn more about the game. In our wide-