Fromsoftserve, the developer behind the Bloodborne PC Remaster project, is fixing one of the PlayStation 4 release's most significant graphical shortcomings, making the emulated version of the game the definitive way to experience the FromSoftware action RPG.
In a new video shared on YouTube, the project's developer confirmed they have figured out how to replace the low quality distant meshes that Bloodborne uses frequently to optimize performance on PlayStation 4.
At 1080p resolution and with the vanilla game's depth of field, these low-quality meshes are hardly noticeable, but at higher resolution on PC, they definitely are. As even low-end machines have no trouble running the game with solid performance , there's no need for these low-quality meshes anymore, which are being replaced